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With a background in film production and immersive theatre, Charlie stepped into the Escape Room industry with only one goal - to make pieces of gamified theatre, worthy of the UK's vibrant and historic arts scene. In 2017, she teamed up with puzzle designer James Hamer Morton to establish 'Deadlocked', a zero waste escape room made entirely out of recycled and sustainable materials. After triumphing the horrors of 2020 with their award-winning online offerings, Deadlocked Escape Rooms and Entertainment have steadily gone from strength to strength, creating games for Sky, the BBC, Arcadis and recently, their 2-hour love letter to European horror masterpieces - 'The Reading Witch', a game which has won numerous accolades and awards, including the prestigious TERPECA Award 'Number One in the U.K.'. Since joining the industry 10 years ago, she has also worked on other puzzle formats, such as joining James on the world-distributed Escape Room Puzzles series, a collection of narrative-heavy, puzzle filled books featuring collaborations with the Sherlock Holmes Museum, Assassins Creed and the Pandemic board game.
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